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GhostEdit

From Mabinogi World WikiEdit

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ContentsEdit

[hide]*1 Basic Information

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Basic InformationEdit

  • Ghosts are powerful, undead spirits.
  • Ghosts have very powerful melee attacks.
  • Ghosts have no Windmill animation, however they will still be invulernable (and immobile) during the normal spinning animation.

Specific InformationEdit

  • White/Red/Blue Ghost
  • Skeleton Ghost
    • All Skeleton Ghosts are double aggro, and all colors share aggro (meaning even if two or more types are present in a room only up to two Ghosts will aggro at once).
    • Dangerous to fight alone due to most having a large aggro range.
    • Frequently uses magic.
    • If aggroed/attacked the moment resting begins in a Recovery Room, they can and will charge magic while resting and fire immediately when the resting phase ends.
    • All Skeleton Ghosts possess rank 5 Counterattack.

NormalEdit

GhostEdit

Ghost [Edit] [1]
LOCATIONS
Field*None
Dungeon*Scary Library*Peaca Basic
LOOT
2,000 (+400) EXP None [2]
EquipmentHidden*Selina School Uniform
MiscellaneousHidden*Peaca Basic Fomor Pass*Ghost Fluid
[3]
DEFENSIVE
3,200 (3,600) HP 5420 (5180) CP
25 DEF 70% PROT
Fast Speed
OFFENSIVE
Type #Hits
Damage
Melee 3 100-150
Ranged
Magic ? ?
Explosive

| colspan="2" valign="top"|{| class="containertable" width="564" | class="title" colspan="4"|AGGRESSION |- | Aggressive |[4] Multi |[5] Medium |[6] Fast |}


| colspan="2" valign="top"|

SKILLS

[7] [8] [9] [10] [11] [12] [13] [14]


| colspan="3" valign="top"|

NOTES
  • Has a very high wound rate and defense.
  • A Ghost will cast either Fireball or Thunder, but not both.
  • Information in parentheses ( ) applies to Ghosts with Fireball.


| colspan="3" valign="top"|

ADVICE
  • One way to defeat this monster is to have an archer with Arrow Revolver shoot the enemy and 3-7 people guarding the archer with Windmill loaded. As the ranger shoots the Ghost it will use Teleportation to move closer, allowing the "guards" to Windmill.
  • Another way is to corner it and use Mill-Spam.



Blue GhostEdit

Blue Ghost [Edit] [15]
LOCATIONS
Field*None
Dungeon*Peaca Normal*Peaca Basic
LOOT
2,400 (+1,500) EXP None [16]
EquipmentHidden*Potion Making Kit**Prefix: Artless
MiscellaneousHidden*Ghost Fluid*Firewood
[17]
DEFENSIVE
4,200 (4,800) HP 5680 (6000) CP
40 DEF 70% PROT
Fast Speed
OFFENSIVE
Type #Hits
Damage
Melee 3 100-150

(150-230)

Ranged
Magic ? 1,000+
Explosive

| colspan="2" valign="top"|

AGGRESSION
Aggressive [18] Multi [19] Very Far [20] Fast


| colspan="2" valign="top"|

SKILLS

[21] [22] [23] [24] [25] [26] [27]


| colspan="3" valign="top"|

NOTES
  • Teleports whenever knocked backed with any attack except Windmill. May do 1,000+ damage with Thunder.
  • The Blue Ghosts in Peaca Basic are stronger and have more HP. Their stats are listed in parentheses.
  • Blue Ghosts only appear on Port Qilla during the Watermelon Event. They are a possible spawn after hitting one of the watermelons.


| colspan="3" valign="top"|

ADVICE
  • It is possible to use Fire-Counter.
  • If it decides to cast Thunder, use Smash.
  • One way to defeat this monster is to have an archer with Arrow Revolver shoot the enemy and 3-7 people guarding the archer with Windmill loaded. As the ranger shoots the ghost it will use Teleportation to move closer, allowing the "guards" to Windmill.
  • Another way is to corner it and Mill-Spam from there.
  • Spirit Weapons do well.
  • Using Play Dead will prevent the Blue Ghosts in Peaca dungeon from attacking unless the player says something in the "all" chat mode.



Red GhostEdit

Red Ghost [Edit] [28]
LOCATIONS
Field*None
Dungeon*Peaca Normal*Peaca Basic
LOOT
2,400 (1,500) EXP None [29]
EquipmentHidden*Folksy Wear
MiscellaneousHidden*Ghost Fluid
[30]
DEFENSIVE
4,800 (5,400) HP 6,020 (6,500) CP
52 DEF 81% PROT
Average Speed
OFFENSIVE
Type #Hits
Damage
Melee 3 125-200

(175-280)

Ranged
Magic ? 1,000+
Explosive

| colspan="2" valign="top"|

AGGRESSION
Aggressive [31] Multi [32] Average [33] Fast


| colspan="2" valign="top"|

SKILLS

[34] [35] [36] [37] [38] [39] [40]


| colspan="3" valign="top"|

NOTES
  • Teleports whenever knocked backed with any attack except Windmill.
  • Will do 1,000+ damage with a Fireball.
  • Is not fooled by play dead
  • The Red Ghosts in Peaca Basic are stronger and have more HP. Their stats are listed in parentheses.


| colspan="3" valign="top"|

ADVICE
  • It is possible to use Fire-Counter.
  • It can be risky to use Smash sometimes so if you can corner it with another person, spam Windmill.
  • One way to defeat this monster is to have an archer with Arrow Revolver shoot the enemy and 3-7 people guarding the archer with Windmill loaded. As the ranger shoots the ghost it will use Teleportation to move closer, allowing the "guards" to Windmill.
  • You can also corner it and use Mill-Spam.
  • Spirit Weapons do well.



Ghost (Light Blue)Edit

Ghost (Light Blue) [Edit] [41]
LOCATIONS
Field*None
Dungeon*Peaca Normal*Peaca Basic
LOOT
1,000 EXP None [42]
EquipmentHidden*None
MiscellaneousHidden*Ghost Fluid
[43]
DEFENSIVE
2,000 HP 3320 (3000) CP
35 DEF 42% PROT
Average Speed
OFFENSIVE
Type #Hits
Damage
Melee 3 ?
Ranged
Magic ? ?
Explosive

| colspan="2" valign="top"|

AGGRESSION
Aggressive [44] Multi [45] Unknown [46] Unknown


| colspan="2" valign="top"|

SKILLS

[47] [48] [49] [50]


| colspan="3" valign="top"|

NOTES


| colspan="3" valign="top"|

ADVICE
  • None



SkeletonEdit

Green Skeleton GhostEdit

Green Skeleton Ghost [Edit] [51]
LOCATIONS
Field*None
Dungeon*Maiz (Normal/Final Hit)
LOOT
700 (+50) EXP None [52]
EquipmentHidden*Elite Magic Powder
MiscellaneousHidden*Phoenix Feather*Bandage
  • HP/MP/Stamina 30 Potion
  • MP 10 Potion
  • Bolt
[53]
DEFENSIVE
410 HP 1,600 CP
15 DEF 15% PROT
Unknown Speed
OFFENSIVE
Type #Hits
Damage
Melee 2 70-100
Ranged
Magic ? ?
Explosive

| colspan="2" valign="top"|

AGGRESSION
Aggressive [54] Double [55] Large [56] Fast


| colspan="2" valign="top"|

SKILLS

[57] [58] [59] [60]


| colspan="3" valign="top"|

NOTES

You cannot revive someone after getting up from playing dead before it attacks you.


| colspan="3" valign="top"|

ADVICE
  • None



Blue Skeleton GhostEdit

Blue Skeleton Ghost [Edit] [61]
LOCATIONS
Field*None
Dungeon*Maiz Normal*Maiz Final Hit
LOOT
800 (+75) EXP None [62]
EquipmentHidden*Elite Magic Powder
MiscellaneousHidden*Potions**HP 30 Potion
[63]
DEFENSIVE
510 HP 1700 CP
15 DEF 15% PROT
Fast Speed
OFFENSIVE
Type #Hits
Damage
Melee 2 70-110
Ranged
Magic ? ?
Explosive

| colspan="2" valign="top"|

AGGRESSION
Aggressive [64] Double [65] Small [66] Fast


| colspan="2" valign="top"|

SKILLS

[67] [68] [69] [70]


| colspan="3" valign="top"|

NOTES


| colspan="3" valign="top"|

ADVICE
  • None.



White Skeleton GhostEdit

White Skeleton Ghost [Edit] [71]
LOCATIONS
Field*None
Dungeon*Maiz Normal*Maiz Final Hit
LOOT
900 (+25) EXP None [72]
EquipmentHidden*Elite Magic Powder
MiscellaneousHidden*Potions**HP 30 Potion
[73]
DEFENSIVE
610 HP 1800 CP
15 DEF 15% PROT
Fast Speed
OFFENSIVE
Type #Hits
Damage
Melee 2 80-120
Ranged
Magic ? ?
Explosive

| colspan="2" valign="top"|

AGGRESSION
Aggressive [74] Double [75] Average [76] Fast


| colspan="2" valign="top"|

SKILLS

[77] [78] [79] [80]


| colspan="3" valign="top"|

NOTES
  • You cannot revive someone after getting up from playing dead before it attacks you.
  • Spawns on the second floor of Maiz Final Hit.


| colspan="3" valign="top"|

ADVICE
  • None



Red Skeleton GhostEdit

Red Skeleton Ghost [Edit] [81]
LOCATIONS
Field*None
Dungeon*Maiz Normal*Maiz Final Hit
LOOT
1,000 (+50) EXP None [82]
EquipmentHidden*Elite Magic Powder
MiscellaneousHidden*Potions**HP 30 Potion
[83]
DEFENSIVE
710 HP 1900 CP
15 DEF 15% PROT
Fast Speed
OFFENSIVE
Type #Hits
Damage
Melee 2 90-130
Ranged
Magic ? ?
Explosive

| colspan="2" valign="top"|

AGGRESSION
Aggressive [84] Double [85] Far [86] Fast


| colspan="2" valign="top"|

SKILLS

[87] [88] [89] [90]


| colspan="3" valign="top"|

NOTES
  • You cannot revive someone after getting up from playing dead before it attacks you.
  • Only two will aggro you at a time.
  • Spawns on the third floor of Maiz Final Hit.


| colspan="3" valign="top"|

ADVICE
  • Best to stay in a corner, focus on one, and avoid attracting more skeleton ghosts.



Skeleton GhostEdit

Skeleton Ghost [Edit] [91]
LOCATIONS
Field*None
Dungeon*Karu (All Glowing Statue dungeons)
LOOT
1,000 (+100) EXP ~440~ [92]
EquipmentHidden*None
MiscellaneousHidden*Phoenix Feather
[93]
DEFENSIVE
810 HP 1600 CP
11 DEF 19% PROT
Fast Speed
OFFENSIVE
Type #Hits
Damage
Melee 2 100-130
Ranged Unknown Unknown
Magic 1 ?
Explosive Unknown Unknown

| colspan="2" valign="top"|

AGGRESSION
Aggressive [94] Double [95] Far [96] Fast


| colspan="2" valign="top"|

SKILLS

[97] [98] [99] [100] [101] [102]


| colspan="3" valign="top"|

NOTES
  • Tends to cast magic often.
  • Usually only uses Windmill after being knocked back.


| colspan="3" valign="top"|

ADVICE



ServantEdit

Brown Ghost ServantEdit

Brown Ghost Servant [Edit] [103]
LOCATIONS
Field*None
Dungeon*Longa Mysterious Arrow
LOOT
None EXP None [104]
EquipmentHidden*None
MiscellaneousHidden*None
[105]
DEFENSIVE
1600 HP 2600 CP
Unknown DEF Unknown PROT
Medium Speed
OFFENSIVE
Type #Hits
Damage
Melee 3 ?
Ranged
Magic ? ?
Explosive

| colspan="2" valign="top"|

AGGRESSION
Aggressive [106] Multi [107] Medium [108] Fast


| colspan="2" valign="top"|

SKILLS

[109] [110] [111] [112] [113]


| colspan="3" valign="top"|

NOTES
  • Magic spells work wonders against this mob.
  • Spawns on the first floor.


| colspan="3" valign="top"|

ADVICE



Black Ghost ServantEdit

Black Ghost Servant [Edit] [114]
LOCATIONS
Field*None
Dungeon*Longa Mysterious Arrow
LOOT
None EXP None [115]
EquipmentHidden*None
MiscellaneousHidden*None
[116]
DEFENSIVE
1800 HP 2900 CP
Unknown DEF Unknown PROT
Medium Speed
OFFENSIVE
Type #Hits
Damage
Melee 3 ?
Ranged
Magic ? ?
Explosive

| colspan="2" valign="top"|

AGGRESSION
Aggressive [117] Multi [118] Medium [119] Fast


| colspan="2" valign="top"|

SKILLS

[120] [121] [122] [123] [124]


| colspan="3" valign="top"|

NOTES
  • Spawns on the second floor.


| colspan="3" valign="top"|

ADVICE
  • None



White Ghost ServantEdit

White Ghost Servant [Edit] [125]
LOCATIONS
Field*None
Dungeon*Longa Mysterious Arrow
LOOT
None EXP None [126]
EquipmentHidden*None
MiscellaneousHidden*None
File:White Ghost Servant.jpg
DEFENSIVE
2000 HP 3200 CP
Unknown DEF Unknown PROT
Medium Speed
OFFENSIVE
Type #Hits
Damage
Melee 3 ?
Ranged
Magic ? ?
Explosive

| colspan="2" valign="top"|

AGGRESSION
Aggressive [127] Multi [128] Medium [129] Fast


| colspan="2" valign="top"|

SKILLS

[130] [131] [132] [133] [134]


| colspan="3" valign="top"|

NOTES
  • Spawns on the third floor.


| colspan="3" valign="top"|

ADVICE
  • None



PrisonEdit

Brown Prison GhostEdit

Brown Prison Ghost [Edit] [135]
LOCATIONS
Field*Connous (Metus)
Dungeon*None
LOOT
3,200 (+2,300) EXP None [136]
EquipmentHidden*Armor**Basic Leather Armor
MiscellaneousHidden*Enchant Scroll**Prefix: Mint
[137]
DEFENSIVE
8,700? HP 7500 CP
Unknown DEF 55% PROT
Fast Speed
OFFENSIVE
Type #Hits
Damage
Melee 3 30-120
Ranged
Magic ? ?
Explosive

| colspan="2" valign="top"|

AGGRESSION
Aggressive [138] Multi [139] Far [140] Fast


| colspan="2" valign="top"|

SKILLS

[141] [142] [143] [144] [145] [146] [147] [148]


| colspan="3" valign="top"|

NOTES
  • Despite its high Combat Power, it always appears to be a similar level to your character.


| colspan="3" valign="top"|

ADVICE
  • All ranged attacks work.
  • Use skills that will knock the enemy back to keep a good distance between you two.



Red Prison GhostEdit

Red Prison Ghost [Edit] [149]
LOCATIONS
Field*Connous (Metus)
Dungeon*None
LOOT
3,800 (+2,100) EXP None [150]
EquipmentHidden*Armor**Basic Leather Armor
MiscellaneousHidden*Enchant Scroll**Prefix: Mint
[151]
DEFENSIVE
8,000 HP 7500 CP
66 DEF 20% PROT
Fast Speed
OFFENSIVE
Type #Hits
Damage
Melee 1 200-400
Ranged
Magic 1 ?
Explosive

| colspan="2" valign="top"|

AGGRESSION
Aggressive [152] Multi [153] Far [154] Fast


| colspan="2" valign="top"|

SKILLS

[155] [156] [157] [158] [159] [160] [161] [162]


| colspan="3" valign="top"|

NOTES
  • Despite its high Combat Power, it always appears to be a similar level to your character.


| colspan="3" valign="top"|

ADVICE
  • All melee attacks work well because this monster lacks Heavy Stander and has low protection.



Blue Prison GhostEdit

Blue Prison Ghost [Edit] [163]
LOCATIONS
Field*Connous (Metus)
Dungeon*None
LOOT
4,000 (+2,100) EXP None [164]
EquipmentHidden*Armor**Basic Leather Armor
MiscellaneousHidden*Enchant Scroll**(Prefix: Mint)
[165]
DEFENSIVE
10,000 HP 7500 CP
Unknown DEF 25% PROT
Fast Speed
OFFENSIVE
Type #Hits
Damage
Melee 5 ?
Ranged
Magic ? ?
Explosive

| colspan="2" valign="top"|

AGGRESSION
Aggressive [166] Multi [167] Far [168] Fast


| colspan="2" valign="top"|

SKILLS

[169] [170] [171] [172] [173] [174] [175] [176]


| colspan="3" valign="top"|

NOTES
  • Despite its high Combat Power, it always appears as a similar level to your character.


| colspan="3" valign="top"|

ADVICE



MaskEdit

Gold Mask GhostEdit

Gold Mask Ghost [Edit] [177]
LOCATIONS
Field*None
Dungeon*Karu (Any Glowing Statue)
LOOT
1,100 (+175) EXP None [178]
EquipmentHidden*Bipennis
MiscellaneousHidden*Miscellaneous**Phoenix Feather
[179]
DEFENSIVE
1,050 HP 2,000 CP
6 DEF 17% PROT
Normal Speed
OFFENSIVE
Type #Hits
Damage
Melee 4 90-130
Ranged
Magic
Explosive

| colspan="2" valign="top"|

AGGRESSION
Passive [180] Single [181] Medium [182] Fast


| colspan="2" valign="top"|

SKILLS

[183] [184] [185]


| colspan="3" valign="top"|

NOTES
  • WILL multi-aggro if hit while using Defense, otherwise only aggroes if attacked directly.
  • AI is similar to Worms.
  • "the Unknown" title gives an extra 30% Protection, making them very tedious to take down.


| colspan="3" valign="top"|

ADVICE
  • Fire-Counter is best technique to deal with these one on one.
  • Use wound damage to beat these effectively in Recovery Rooms, especially with "the Unknown" title.
  • Beware of splash damage and Windmill, as this can cause multi-aggro if they hit Ghosts with Defense active.



ShadowEdit

[186] This article includes content that may not be released in North America.

Some or all of the following contents may not be officially released by Nexon America, and the article may be based on Mabinogi overseas. Details may change before the release. It is estimated that Ghost will arrive at G10.



Shadow GhostEdit

[187] Mission Lifting the City's Shadows, Remaining Darkness
Offensive Stats
Attacks First Yes Walking Speed Fast Hits 3
Aggro Multi Detection Speed Fast Element None
Detection Range Medium
Skills Smash, Defense, Counterattack, Lightning Bolt, Thunder, Petrify, Heavy Stander Lv2, Mana Reflector Lv1
Difficulty-dependent Stats
Mission Difficulty HP Damage Def. (Prot.) EXP Gold Combat Power
Basic 810 (%) 1800 (+100)
Intermediate 1620 (%) 3600 (+200)
Advanced 3240 (%) 6300 (+350)
Hard 6480 58 (39%) 12600 (+700)
Other Information
Notes
Advice



Partholon GhostEdit

[188] Mission Ghost of the Partholon
Offensive Stats
Attacks First Yes Walking Speed Average Hits 6
Aggro Single Detection Speed Average Element None
Detection Range
Skills Smash, Defense, Counterattack
Difficulty-dependent Stats
Mission Difficulty HP Damage Def. (Prot.) EXP Gold Combat Power
Basic 170 5-17 (%) 160 (+10)
Intermediate 340 (%) 320 (+20)
Advanced 680 20-47 (%) 560 (+35)
Hard 1360 30-75 (%) 1120 (+70) 370-630
Other Information
Notes *It dual-wields for high melee combos.
Advice



Giant Partholon GhostEdit

[189] Mission Ghost of the Partholon
Offensive Stats
Attacks First Yes Walking Speed Average Hits 6
Aggro Single Detection Speed Average Element None
Detection Range
Skills Smash, Defense, Counterattack
Difficulty-dependent Stats
Mission Difficulty HP Damage Def. (Prot.) EXP Gold Combat Power
Basic 510 15-35 (80%) 600 (+50)
Intermediate 1020 (85%) 1200 (+100)
Advanced 2040 40-80 (94%) 2100 (+175)
Hard 4080 60-120 (99%) 4200 (+350)
Other Information
Notes *It dual-wields for high melee combos.
Advice Counter it to lower its protection (?).

Retrieved from "http://wiki.mabinogiworld.com/index.php?title=Ghost"Categories: Upcoming Content at G10 | Undead

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