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Fireball

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Description Edit

If firebolt is considered the bullet, then fireball is the canonball of the fire-related skills. The fireball is created by spinning fire elemental at a rapid speed around an imaginary center point. Because this ball is created through spinning, creating inertial gravity, it gives off the impression that a very heavy canonball is flying through the air.

Details Edit

  • To use this skill, A Fire Wand must be equipped.
  • The spell is fired on a target, however the fireball will not follow the target. The fireball will strike the position of the target at the time the Fireball was launched. This means that it is possible for the target to evade the fireball.
    • If target evades the spell, then the Fireball will just strike the ground and create an explosion.
  • The explosion radius of the Fireball is very large, enough to cover a whole dungeon room if fired into the center.
  • The time from launch to impact is about 4 to 6 seconds.
    • The player is free to move and attack once Fireball has been launched.
  • Since this is an Advanced Magic Spell, you cannot move while you have fireball charges.
  • Like other Advanced Magic Spells, Critical chance is unaffected by the protection of the target, but damage is still affected.
  • Obtaining Fireball involves a collection quest. You need to gather the 10 missing pages of the collection book.

Summary Edit

Rank NFEDCBA987654321
Additional Str - +2+2+2+2
Additional Str (Total) - +2+4+6+8
Additional Int - +3+3+3+3+4+4+4+5+5+5+5+5+5+5+5
Additional Int (Total) - +3+6+9+12+16+20+24+29+34+39+44+49+54+59+64
Required AP - 789101215172025303540455060
Required AP (Total) - 715243446617898123153188228273323383
Min Damage 100200300400500700900130014001500155018001800180018002000
Max Damage 3005008001000120013001500200021002200230025002600270028003000
Mana Use 125 (25 for each charge)
Load Time (Secs) 5 seconds per charge
Added Skill CP (Total) 100120140160180200220240260280300330360400450500
Added Stat CP (Total) -0.61.21.82.43.24.04.85.86.87.88.811.814.817.820.8

Obtaining the Skill Edit

  • Equip "the Noob Elemental Master" title.
  • Talk to Stewart about skills. He will give you a 2x2 sized quest log, and a 1x2 sized book in which to place your pages. Make sure you have enough room in your inventory. Note: this does not work if Arrow Revolver, Thunder or Ice Spear quests are still incomplete.
  • Collect pages 1-10 and enchant them into the book. The enchant success rate is 100%.
  • Pages must be enchanted into the book by numerical order (1, 2, 3, 4, and so on).
  • The pages will expire after approximately 8 hours; you must enchant a page into the book before it expires.
  • When you have completed the book, talk to Stewart. Click on complete and you will gain the Fireball spell.
  • Note that you may quit the quest during your progress but you will keep the book. With this you may easily free up the space the Scroll is taking up.
  • Completed book is untradeable. In fact, there IS no completed book.

List of PagesEdit

Page Monster Area Rank
1 Brown Snake Ciar Dungeon (Basic/Int.)
Fiodh Dungeon (Normal/Int.)
Coill Dungeon (Normal/Elemental)
Albey Dungeon (Normal/G1)
A
Sickle Laghodessa Ciar Dungeon (Basic/Int.)
Barri Dungeon (Basic/G1)
Albey Dungeon (Normal/G1)
Burgundy Sickle Laghodessa Ciar Dungeon (Int./G3)
2 Blue Snake Ciar Dungeon (Basic/Int.)
Fiodh Dungeon (Normal/Int.)
Coill Dungeon (Normal/Elemental)
Albey Dungeon (Normal/G1)
9
Ratman Ciar Dungeon (Basic/Int.)
Albey Dungeon (Normal/G1)
Blue Ratman Ciar Dungeon (Int./G3)
Spike Laghodessa Ciar Dungeon (Basic)
Rabbie Dungeon (Basic)
Barri Dungeon (Basic)
Albey Dungeon (Normal/G1)
3 Gray Gremlin Green Gremlin Barri Dungeon (Basic/Advanced/Spirit/G1)
Albey Dungeon (G1)
8
4 Brown Gremlin Barri Dungeon (Basic/Advanced/Spirit/G1)
Albey Dungeon (G1)
7
5 Werewolf Fiodh Dungeon (Normal/Int.)
Barri Dungeon (Basic)
Coill Dungeon (Normal/Elemental)
Albey Dungeon (G1/G3)
6
Blue Werewolf Fiodh Dungeon (Int.)
Gray Werewolf Alby Dungeon (Int.)
6 Werewolf Fiodh Dungeon (Normal/Int.)
Barri Dungeon (Basic)
Coill Dungeon (Normal/Elemental)
Albey Dungeon (G1/G3)
5
Blue Werewolf Fiodh Dungeon (Int.)
Gray Werewolf Alby Dungeon (Int.)
7 Ratman Ciar Dungeon (Basic/Int.)
Albey Dungeon (Normal/G1)
4
Blue Ratman Ciar Dungeon (Int./G3)
8 Nightmare Humanoid Coill Dungeon (Paladin)
Albey Dungeon (G1)
Baol (G3 Final)
3
Blue Dire Wolf Alby Dungeon (Int.)
9 Red Succubus Solo Rabbie (Basic) 2
10 Giant Imp Fiodh Dungeon (Int. for 4) 1

Training MethodEdit

Novice RankEdit

Template:Skills3

Method Exp. Count Total
Fully charge Fireball. 100.001100.00

Rank FEdit

  • AP: 7
  • Stat Improvement: Int +3
  • Effects: Fireball Damage: 200 - 500
Method Exp. Count Total
Attack an enemy. 3.002060.00
Defeat an enemy. 10.00550.00

Rank EEdit

  • AP: 8
  • Stat Improvement: Int +3
  • Effects: Fireball Damage: 300 - 800
Method Exp. Count Total
Attack an enemy. 1.004040.00
Defeat an enemy. 2.00510.00
Attack an enemy of similar level. 1.002020.00
Knock down an enemy of similar level. 2.001020.00
Defeat an enemy of similar level. 2.50512.50
Knock down a strong enemy. 5.00210.00
Defeat a strong enemy. 10.00110.00

Rank DEdit

  • AP: 9
  • Stat Improvement: Int +3
  • Effects: Fireball Damage: 400 - 1000
Method Exp. Count Total
Attack an enemy. 0.508040.00
Defeat an enemy. 1.001010.00
Attack an enemy of similar level. 0.505025.00
Knock down an enemy of similar level. 1.002020.00
Defeat an enemy of similar level. 2.001020.00
Knock down a strong enemy. 5.00210.00
Defeat a strong enemy. 10.00110.00

Rank CEdit

  • AP: 10
  • Stat Improvement: Int +3
  • Effects: Fireball Damage: 500 - 1200
Method Exp. Count Total
Attack an enemy of similar level. 0.5016080.00
Knock down an enemy of similar level. 1.004040.00
Defeat an enemy of similar level. 2.002040.00
Knock down a strong enemy. 3.001545.00
Defeat a strong enemy. 6.001060.00
Knock down an awful enemy. 6.00636.00
Defeat an awful enemy. 10.00330.00

Rank BEdit

  • AP: 12
  • Stat Improvement: Int +4
  • Effects: Fireball Damage: 700 - 1300
Method Exp. Count Total
Attack an enemy of similar level. 0.1064064.00
Knock down an enemy of similar level. 0.3032096.00
Defeat an enemy of similar level. 1.00160160.00
Knock down a strong enemy. 3.003296.00
Defeat a strong enemy. 6.0032192.00
Knock down an awful enemy. 6.001696.00
Defeat an awful enemy. 13.0013169.00

Rank AEdit

  • AP: 15
  • Stat Improvement: Int +4
  • Effects: Fireball Damage: 900 - 1500
Method Exp. Count Total
Knock down an enemy of similar level. 0.0580040.00
Defeat an enemy of similar level. 0.1040040.00
Knock down a strong enemy. 2.00160320.00
Defeat a strong enemy. 3.0080240.00
Knock down an awful enemy. 3.003296.00
Defeat an awful enemy. 6.001696.00

Rank 9Edit

  • AP: 17
  • Stat Improvement: Int +4
  • Effects: Fireball Damage: 1300 - 2000
Method Exp. Count Total
Knock down an enemy of similar level. 0.02200040.00
Defeat an enemy of similar level. 0.0580040.00
Knock down a strong enemy. 1.50100150.00
Defeat a strong enemy. 2.50200500.00
Knock down an awful enemy. 2.5040100.00
Defeat an awful enemy. 5.00100500.00

Rank 8Edit

  • AP: 20
  • Stat Improvement: Int +5
  • Effects: Fireball Damage: 1400 - 2100
Method Exp. Count Total
Knock down an enemy of similar level. 0.02200040.00
Defeat an enemy of similar level. 0.0580040.00
Knock down a strong enemy. 1.50100150.00
Defeat a strong enemy. 2.50200500.00
Knock down an awful enemy. 2.5040100.00
Defeat an awful enemy. 5.00100500.00
Knock down a boss enemy. 5.0020100.00
Defeat a boss enemy. 10.00440.00

Rank 7Edit

  • AP: 25
  • Stat Improvement: Int +5
  • Effects: Fireball Damage: 1500 - 2200
Method Exp. Count Total
Defeat an enemy of similar level. 0.0280016.00
Knock down a strong enemy. 0.1040040.00
Defeat a strong enemy. 0.25400100.00
Knock down an awful enemy. 1.00200200.00
Defeat an awful enemy. 2.50200500.00
Knock down a boss enemy. 2.502050.00
Defeat a boss enemy. 5.001050.00

Rank 6Edit

  • AP: 30
  • Stat Improvement: Int +5
  • Effects: Fireball Damage: 1550 - 2300
Method Exp. Count Total
Knock down a strong enemy. 0.0580040.00
Defeat a strong enemy. 0.1560090.00
Knock down an awful enemy. 1.00240240.00
Defeat an awful enemy. 2.50240600.00
Knock down a boss enemy. 2.502050.00
Defeat a boss enemy. 5.001050.00

Rank 5Edit

  • AP: 35
  • Stat Improvement: Int +5
  • Effects: Fireball Damage: 1800 - 2500
Method Exp. Count Total
Knock down a strong enemy. 0.03150045.00
Defeat a strong enemy. 0.0690054.00
Knock down an awful enemy. 0.0645027.00
Defeat an awful enemy. 1.60450720.00
Knock down a boss enemy. 1.604572.00
Defeat a boss enemy. 3.301549.50

Rank 4Edit

  • AP: 40
  • Stat Improvement: Int +5, Str +2
  • Effects: Fireball Damage: 1800 - 2600
Method Exp. Count Total
Knock down a strong enemy. 0.02300060.00
Defeat a strong enemy. 0.03240072.00
Knock down an awful enemy. 0.0360018.00
Defeat an awful enemy. 1.60600960.00
Knock down a boss enemy. 1.604572.00
Defeat a boss enemy. 3.301549.50

Rank 3Edit

  • AP: 45
  • Stat Improvement: Int +5, Str +2
  • Effects: Fireball Damage: 1800 - 2700
Method Exp. Count Total
Knock down a strong enemy. 0.02300060.00
Defeat a strong enemy. 0.03300090.00
Knock down an awful enemy. 0.031150345.00
Defeat an awful enemy. 1.0010501050.00
Knock down a boss enemy. 1.004545.00
Defeat a boss enemy. 2.601539.00

Rank 2Edit

  • AP: 50
  • Stat Improvement: Int +5, Str +2
  • Effects: Fireball Damage: 1800 - 2800
Method Exp. Count Total
Knock down a strong enemy. 0.01500050.00
Defeat a strong enemy. 0.01500050.00
Knock down an awful enemy. 0.252000500.00
Defeat an awful enemy. 0.252000500.00
Knock down a boss enemy. 0.5012060.00
Defeat a boss enemy. 1.256075.00

Rank 1Edit

  • AP: 60
  • Stat Improvement: Int +5, Str +2
  • Effects: Fireball Damage: 2000 - 3000
Method Exp. Count Total
Knock down a strong enemy. 0.01500050.00
Defeat a strong enemy. 0.01500050.00
Knock down an awful enemy. 0.252000500.00
Defeat an awful enemy. 0.252000500.00
Knock down a boss enemy. 0.5012060.00
Defeat a boss enemy. 1.256075.00

Master TitleEdit

Fireball Master
Mana +50
Int +20
Will +20
Stamina -10
Luck -30

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