Description[]
If firebolt is considered the bullet, then fireball is the canonball of the fire-related skills. The fireball is created by spinning fire elemental at a rapid speed around an imaginary center point. Because this ball is created through spinning, creating inertial gravity, it gives off the impression that a very heavy canonball is flying through the air. |
Details[]
- To use this skill, A Fire Wand must be equipped.
- The spell is fired on a target, however the fireball will not follow the target. The fireball will strike the position of the target at the time the Fireball was launched. This means that it is possible for the target to evade the fireball.
- If target evades the spell, then the Fireball will just strike the ground and create an explosion.
- The explosion radius of the Fireball is very large, enough to cover a whole dungeon room if fired into the center.
- The time from launch to impact is about 4 to 6 seconds.
- The player is free to move and attack once Fireball has been launched.
- Since this is an Advanced Magic Spell, you cannot move while you have fireball charges.
- Like other Advanced Magic Spells, Critical chance is unaffected by the protection of the target, but damage is still affected.
- Obtaining Fireball involves a collection quest. You need to gather the 10 missing pages of the collection book.
Summary[]
Rank | N | F | E | D | C | B | A | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Additional Str | - | +2 | +2 | +2 | +2 | |||||||||||
Additional Str (Total) | - | +2 | +4 | +6 | +8 | |||||||||||
Additional Int | - | +3 | +3 | +3 | +3 | +4 | +4 | +4 | +5 | +5 | +5 | +5 | +5 | +5 | +5 | +5 |
Additional Int (Total) | - | +3 | +6 | +9 | +12 | +16 | +20 | +24 | +29 | +34 | +39 | +44 | +49 | +54 | +59 | +64 |
Required AP | - | 7 | 8 | 9 | 10 | 12 | 15 | 17 | 20 | 25 | 30 | 35 | 40 | 45 | 50 | 60 |
Required AP (Total) | - | 7 | 15 | 24 | 34 | 46 | 61 | 78 | 98 | 123 | 153 | 188 | 228 | 273 | 323 | 383 |
Min Damage | 100 | 200 | 300 | 400 | 500 | 700 | 900 | 1300 | 1400 | 1500 | 1550 | 1800 | 1800 | 1800 | 1800 | 2000 |
Max Damage | 300 | 500 | 800 | 1000 | 1200 | 1300 | 1500 | 2000 | 2100 | 2200 | 2300 | 2500 | 2600 | 2700 | 2800 | 3000 |
Mana Use | 125 (25 for each charge) | |||||||||||||||
Load Time (Secs) | 5 seconds per charge | |||||||||||||||
Added Skill CP (Total) | 100 | 120 | 140 | 160 | 180 | 200 | 220 | 240 | 260 | 280 | 300 | 330 | 360 | 400 | 450 | 500 |
Added Stat CP (Total) | - | 0.6 | 1.2 | 1.8 | 2.4 | 3.2 | 4.0 | 4.8 | 5.8 | 6.8 | 7.8 | 8.8 | 11.8 | 14.8 | 17.8 | 20.8 |
Obtaining the Skill[]
- Equip "the Elemental Apprentice" title.
- Talk to Stewart about skills. He will give you a 2x2 sized quest log, and a 1x2 sized book in which to place your pages. Make sure you have enough room in your inventory. Note: this does not work if Arrow Revolver, Thunder or Ice Spear quests are still incomplete.
- Collect pages 1-10 and enchant them into the book. The enchant success rate is 100%.
- Pages must be enchanted into the book by numerical order (1, 2, 3, 4, and so on).
- The pages will expire after approximately 8 hours; you must enchant a page into the book before it expires.
- When you have completed the book, talk to Stewart. Click on complete and you will gain the Fireball spell.
- Note that you may quit the quest during your progress but you will keep the book. With this you may easily free up the space the Scroll is taking up.
- Completed book is untradeable. In fact, there IS no completed book.
List of Pages[]
Page | Monster | Area | Rank |
---|---|---|---|
1 | Brown Snake | Ciar Dungeon (Basic/Int.) Fiodh Dungeon (Normal/Int.) Coill Dungeon (Normal/Elemental) Albey Dungeon (Normal/G1) |
A |
Sickle Laghodessa | Ciar Dungeon (Basic/Int.) Barri Dungeon (Basic/G1) Albey Dungeon (Normal/G1) | ||
Burgundy Sickle Laghodessa | Ciar Dungeon (Int./G3) | ||
2 | Blue Snake | Ciar Dungeon (Basic/Int.) Fiodh Dungeon (Normal/Int.) Coill Dungeon (Normal/Elemental) Albey Dungeon (Normal/G1) |
9 |
Ratman | Ciar Dungeon (Basic/Int.) Albey Dungeon (Normal/G1) | ||
Blue Ratman | Ciar Dungeon (Int./G3) | ||
Spike Laghodessa | Ciar Dungeon (Basic) Rabbie Dungeon (Basic) Barri Dungeon (Basic) Albey Dungeon (Normal/G1) | ||
3 | Gray Gremlin Green Gremlin | Barri Dungeon (Basic/Advanced/Spirit/G1) Albey Dungeon (G1) |
8 |
4 | Brown Gremlin | Barri Dungeon (Basic/Advanced/Spirit/G1) Albey Dungeon (G1) |
7 |
5 | Werewolf | Fiodh Dungeon (Normal/Int.) Barri Dungeon (Basic) Coill Dungeon (Normal/Elemental) Albey Dungeon (G1/G3) |
6 |
Blue Werewolf | Fiodh Dungeon (Int.) | ||
Gray Werewolf | Alby Dungeon (Int.) | ||
6 | Werewolf | Fiodh Dungeon (Normal/Int.) Barri Dungeon (Basic) Coill Dungeon (Normal/Elemental) Albey Dungeon (G1/G3) |
5 |
Blue Werewolf | Fiodh Dungeon (Int.) | ||
Gray Werewolf | Alby Dungeon (Int.) | ||
7 | Ratman | Ciar Dungeon (Basic/Int.) Albey Dungeon (Normal/G1) |
4 |
Blue Ratman | Ciar Dungeon (Int./G3) | ||
8 | Nightmare Humanoid | Coill Dungeon (Paladin) Albey Dungeon (G1) Baol (G3 Final) |
3 |
Blue Dire Wolf | Alby Dungeon (Int.) | ||
9 | Red Succubus | Solo Rabbie (Basic) | 2 |
10 | Giant Imp | Fiodh Dungeon (Int. for 4) | 1 |
Training Method[]
Novice Rank[]
Template:Skills3
Method | Exp. | Count | Total |
---|---|---|---|
Fully charge Fireball. | 100.00 | 1 | 100.00 |
Rank F[]
- AP: 7
- Stat Improvement: Int +3
- Effects: Fireball Damage: 200 - 500
Method | Exp. | Count | Total |
---|---|---|---|
Attack an enemy. | 3.00 | 20 | 60.00 |
Defeat an enemy. | 10.00 | 5 | 50.00 |
Rank E[]
- AP: 8
- Stat Improvement: Int +3
- Effects: Fireball Damage: 300 - 800
Method | Exp. | Count | Total |
---|---|---|---|
Attack an enemy. | 1.00 | 40 | 40.00 |
Defeat an enemy. | 2.00 | 5 | 10.00 |
Attack an enemy of similar level. | 1.00 | 20 | 20.00 |
Knock down an enemy of similar level. | 2.00 | 10 | 20.00 |
Defeat an enemy of similar level. | 2.50 | 5 | 12.50 |
Knock down a strong enemy. | 5.00 | 2 | 10.00 |
Defeat a strong enemy. | 10.00 | 1 | 10.00 |
Rank D[]
- AP: 9
- Stat Improvement: Int +3
- Effects: Fireball Damage: 400 - 1000
Method | Exp. | Count | Total |
---|---|---|---|
Attack an enemy. | 0.50 | 80 | 40.00 |
Defeat an enemy. | 1.00 | 10 | 10.00 |
Attack an enemy of similar level. | 0.50 | 50 | 25.00 |
Knock down an enemy of similar level. | 1.00 | 20 | 20.00 |
Defeat an enemy of similar level. | 2.00 | 10 | 20.00 |
Knock down a strong enemy. | 5.00 | 2 | 10.00 |
Defeat a strong enemy. | 10.00 | 1 | 10.00 |
Rank C[]
- AP: 10
- Stat Improvement: Int +3
- Effects: Fireball Damage: 500 - 1200
Method | Exp. | Count | Total |
---|---|---|---|
Attack an enemy of similar level. | 0.50 | 160 | 80.00 |
Knock down an enemy of similar level. | 1.00 | 40 | 40.00 |
Defeat an enemy of similar level. | 2.00 | 20 | 40.00 |
Knock down a strong enemy. | 3.00 | 15 | 45.00 |
Defeat a strong enemy. | 6.00 | 10 | 60.00 |
Knock down an awful enemy. | 6.00 | 6 | 36.00 |
Defeat an awful enemy. | 10.00 | 3 | 30.00 |
Rank B[]
- AP: 12
- Stat Improvement: Int +4
- Effects: Fireball Damage: 700 - 1300
Method | Exp. | Count | Total |
---|---|---|---|
Attack an enemy of similar level. | 0.10 | 640 | 64.00 |
Knock down an enemy of similar level. | 0.30 | 320 | 96.00 |
Defeat an enemy of similar level. | 1.00 | 160 | 160.00 |
Knock down a strong enemy. | 3.00 | 32 | 96.00 |
Defeat a strong enemy. | 6.00 | 32 | 192.00 |
Knock down an awful enemy. | 6.00 | 16 | 96.00 |
Defeat an awful enemy. | 13.00 | 13 | 169.00 |
Rank A[]
- AP: 15
- Stat Improvement: Int +4
- Effects: Fireball Damage: 900 - 1500
Method | Exp. | Count | Total |
---|---|---|---|
Knock down an enemy of similar level. | 0.05 | 800 | 40.00 |
Defeat an enemy of similar level. | 0.10 | 400 | 40.00 |
Knock down a strong enemy. | 2.00 | 160 | 320.00 |
Defeat a strong enemy. | 3.00 | 80 | 240.00 |
Knock down an awful enemy. | 3.00 | 32 | 96.00 |
Defeat an awful enemy. | 6.00 | 16 | 96.00 |
Rank 9[]
- AP: 17
- Stat Improvement: Int +4
- Effects: Fireball Damage: 1300 - 2000
Method | Exp. | Count | Total |
---|---|---|---|
Knock down an enemy of similar level. | 0.02 | 2000 | 40.00 |
Defeat an enemy of similar level. | 0.05 | 800 | 40.00 |
Knock down a strong enemy. | 1.50 | 100 | 150.00 |
Defeat a strong enemy. | 2.50 | 200 | 500.00 |
Knock down an awful enemy. | 2.50 | 40 | 100.00 |
Defeat an awful enemy. | 5.00 | 100 | 500.00 |
Rank 8[]
- AP: 20
- Stat Improvement: Int +5
- Effects: Fireball Damage: 1400 - 2100
Method | Exp. | Count | Total |
---|---|---|---|
Knock down an enemy of similar level. | 0.02 | 2000 | 40.00 |
Defeat an enemy of similar level. | 0.05 | 800 | 40.00 |
Knock down a strong enemy. | 1.50 | 100 | 150.00 |
Defeat a strong enemy. | 2.50 | 200 | 500.00 |
Knock down an awful enemy. | 2.50 | 40 | 100.00 |
Defeat an awful enemy. | 5.00 | 100 | 500.00 |
Knock down a boss enemy. | 5.00 | 20 | 100.00 |
Defeat a boss enemy. | 10.00 | 4 | 40.00 |
Rank 7[]
- AP: 25
- Stat Improvement: Int +5
- Effects: Fireball Damage: 1500 - 2200
Method | Exp. | Count | Total |
---|---|---|---|
Defeat an enemy of similar level. | 0.02 | 800 | 16.00 |
Knock down a strong enemy. | 0.10 | 400 | 40.00 |
Defeat a strong enemy. | 0.25 | 400 | 100.00 |
Knock down an awful enemy. | 1.00 | 200 | 200.00 |
Defeat an awful enemy. | 2.50 | 200 | 500.00 |
Knock down a boss enemy. | 2.50 | 20 | 50.00 |
Defeat a boss enemy. | 5.00 | 10 | 50.00 |
Rank 6[]
- AP: 30
- Stat Improvement: Int +5
- Effects: Fireball Damage: 1550 - 2300
Method | Exp. | Count | Total |
---|---|---|---|
Knock down a strong enemy. | 0.05 | 800 | 40.00 |
Defeat a strong enemy. | 0.15 | 600 | 90.00 |
Knock down an awful enemy. | 1.00 | 240 | 240.00 |
Defeat an awful enemy. | 2.50 | 240 | 600.00 |
Knock down a boss enemy. | 2.50 | 20 | 50.00 |
Defeat a boss enemy. | 5.00 | 10 | 50.00 |
Rank 5[]
- AP: 35
- Stat Improvement: Int +5
- Effects: Fireball Damage: 1800 - 2500
Method | Exp. | Count | Total |
---|---|---|---|
Knock down a strong enemy. | 0.03 | 1500 | 45.00 |
Defeat a strong enemy. | 0.06 | 900 | 54.00 |
Knock down an awful enemy. | 0.06 | 450 | 27.00 |
Defeat an awful enemy. | 1.60 | 450 | 720.00 |
Knock down a boss enemy. | 1.60 | 45 | 72.00 |
Defeat a boss enemy. | 3.30 | 15 | 49.50 |
Rank 4[]
- AP: 40
- Stat Improvement: Int +5, Str +2
- Effects: Fireball Damage: 1800 - 2600
Method | Exp. | Count | Total |
---|---|---|---|
Knock down a strong enemy. | 0.02 | 3000 | 60.00 |
Defeat a strong enemy. | 0.03 | 2400 | 72.00 |
Knock down an awful enemy. | 0.03 | 600 | 18.00 |
Defeat an awful enemy. | 1.60 | 600 | 960.00 |
Knock down a boss enemy. | 1.60 | 45 | 72.00 |
Defeat a boss enemy. | 3.30 | 15 | 49.50 |
Rank 3[]
- AP: 45
- Stat Improvement: Int +5, Str +2
- Effects: Fireball Damage: 1800 - 2700
Method | Exp. | Count | Total |
---|---|---|---|
Knock down a strong enemy. | 0.02 | 3000 | 60.00 |
Defeat a strong enemy. | 0.03 | 3000 | 90.00 |
Knock down an awful enemy. | 0.03 | 1150 | 345.00 |
Defeat an awful enemy. | 1.00 | 1050 | 1050.00 |
Knock down a boss enemy. | 1.00 | 45 | 45.00 |
Defeat a boss enemy. | 2.60 | 15 | 39.00 |
Rank 2[]
- AP: 50
- Stat Improvement: Int +5, Str +2
- Effects: Fireball Damage: 1800 - 2800
Method | Exp. | Count | Total |
---|---|---|---|
Knock down a strong enemy. | 0.01 | 5000 | 50.00 |
Defeat a strong enemy. | 0.01 | 5000 | 50.00 |
Knock down an awful enemy. | 0.25 | 2000 | 500.00 |
Defeat an awful enemy. | 0.25 | 2000 | 500.00 |
Knock down a boss enemy. | 0.50 | 120 | 60.00 |
Defeat a boss enemy. | 1.25 | 60 | 75.00 |
Rank 1[]
- AP: 60
- Stat Improvement: Int +5, Str +2
- Effects: Fireball Damage: 2000 - 3000
Method | Exp. | Count | Total |
---|---|---|---|
Knock down a strong enemy. | 0.01 | 5000 | 50.00 |
Defeat a strong enemy. | 0.01 | 5000 | 50.00 |
Knock down an awful enemy. | 0.25 | 2000 | 500.00 |
Defeat an awful enemy. | 0.25 | 2000 | 500.00 |
Knock down a boss enemy. | 0.50 | 120 | 60.00 |
Defeat a boss enemy. | 1.25 | 60 | 75.00 |
Master Title[]
Fireball Master
Mana +50
Int +20
Will +20
Stamina -10
Luck -30