Basic Information[]
- Mana Points (MP) are used for loading any Magic Skill, Fragmentation, Shock, Crash Shot, Mirage Missile, Act 9: Invigorating Encore, Grapple Shot, Bullet Storm, and Shooting Rush.
- Meditation and Snap Cast however, uses no mana.
- Mana Shield causes the player to use mana instead of life when attacked.
It is possible to reduce current mana below 0 by equipping an item that increases maximum mana, use all mana, then remove said item.
- Negative mana is always displayed as 0.
- There is no known limit on the amount of negative mana a character can have.
- Mana is regenerated by the following means:
- Naturally regenerates at a constant rate of 1 point per 20 seconds, or 0.05 per second.
- At night (6:00pm to 6:00am in game time), mana regeneration is tripled, regenerating 1 point per 6.67 seconds or 0.15 per second.
- Meditation, Enduring Melody, or Restful Wind speeds up this recovery rate.
- Transforming or Mana Potions instantly restore mana.
- Standing near a Mana Tunnel or using Fantastic Chorus's Life Anthem or Awakening of Light instantly restores mana over time.
- Mana Tunnels has no effect on Pets.
- Leveling up, using Nao Soul Stones or Guardian Soul Stones, or blue Dungeon Fountains mana procs will restore mana completely.
- Naturally regenerates at a constant rate of 1 point per 20 seconds, or 0.05 per second.
- High remaining mana increases the damage of Water Cannon and Shock.
- Mana is soft capped at 1,500.
- Bonuses that ignore CP, such as from Transformations, ignore the cap.