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Defence

This is about the skill. For info about the defense and protection status attributes, go here.

Description Edit

Defense
You can protect yourself from any attack of the enemy in close-quarter combat by using this Defense skill. Remember that, while Defense is a way to protect your body, it also lets you retaliate. Successfully defending yourself disrupts the enemy's flow of attacks, opening themselves up to your attack. If you determine that you are on the defensive during a battle due to the one-sided attack of the enemy, you can instantly turn the tide of the battle by using this skill. Don't be discouraged even if your enemy does not lose his flow of attack, but persistently lead him on to spend his energy. After tiring out the enemy, administer a quiet and calm strike. Defense is the most effective preparation for your attacks.

Details Edit

  • When active, it boosts the Defense and Protection of the user, and allows the user to block one enemy attack.
    • Defense can only block one hit, so be wary of Multi Aggro.
  • While defending, the user will be slowed to a walk.
  • Being hit with Defense loaded will negate stun and cancel a single opponents' attack streak, allowing for immediate retaliation.
    • The animation of being hit with Defense loaded is dependent on the weapon, race, and if a shield is being wielded or not.
    • Note that the user will be have to wait a small fraction of a second while the defense animation finishes before they can retaliate.
      • It is possible to bypass this using a Bolt followed quickly with another attack, such as melee, second Icebolt, or Arrow Revolver.
  • Defense cannot reduce INT bonus damage.
  • Smash, Firebolt, Magnum Shot, and Advanced Magic will cancel this skill.
    • Firebolt will still knock down a shield-wielding target, but the damage is reduced with a shield.
    • A target equipped with a shield and with Defense loaded will not be knocked down by Magnum Shot.
    • Smash completely ignores Defense.
  • The user is able to recover stamina while defending.
  • Starting at Rank 5 surrounding party members gain a defense bonus while Defense is active
    • The range is very short, party members must be almost on top of the player to obtain the bonus
  • "Defense" (stat) itself subtracts damage from the base damage received.
  • "Protection" (stat) reduces damage received by the specified % after Defense is calculated. It also reduces the chance of an opponent successfully landing a critical hit upon the user.
    • Every point of protection reduces an opponents' before-max critical hit chance by 2%.
  • Damage received is as follows: (Damage - Defense) * (100 - Protection) / 100
    • Ex. If you had Def:20/Pro:10 and received 200 damage, then it'd be (200-20)*(100-10)/100 = 162 damage received from a hit.
  • The Additional Defense and Protection from Activation is applied after the first series of Defense/Protection calculations.
    • Ex. If you had Def:20/Pro:10, activated Human Defense Rank 5, and received 200 damage, then it'd be ((1.00-0.10)*(200-20)-46)*(1.00-0.17)=96 damage received.
  • Since shield rebalancing, an equipped shield provides additional melee only Defense points regardless of Defense activation or not.
    • Extra melee defense from shields is calculated in after the normal calculation if the user is not defending.
  • Defense has very high Skill CP; 2nd out of all melee combat skills. It is suggested that this skill shouldn't be ranked too high early on, as it may disrupt proficiency/skill training. It is, however, a valuable survival skill and worth ranking early on to help survivability despite the CP increase if you mostly use melee skills.
  • See Standard Battle Tactics, 1+Defense, Def+WM, Ranged+Def+N, Ranged+Def+WM, Mag+Def+N, for strategies to use in battle.

Summary Edit

Rank FEDCBA987654321
Additional Defense Upon Activation (Human/Elf) +20+21+22+24+26+28+32+34+38+42+46 +50+55
Additional Protection Upon Activation (Human/Elf) +5+6+7+8+9+10+12+13+14+15+17 +20+25
Additional Defense Upon Activation (Giant) +30+31+32+33+35+37+39+41+43+45+48+51+54+57+60
Additional Protection Upon Activation (Giant) +10+11+12+13+15+17+19+21+23+25+28+31+34+37+40
Required AP (Human/Giant) 013578111213141718192025
Required AP (Human/Giant Total) 014916243547607491109128148173
Required AP (Elf) 023457 9 11 20
Required AP (Elf) (Total) 0259142130394857687990101121
Additional HP (Total) +2+4+6+8+10+12+14+16+18+20+22+25+28+31+41
Additional Base Defense (Human/Giant Total) +1+2+3+4+5+6+7+8+9+10+11+12+13+14+15
Additional Base Defense (Elf Total) +1 +2 +3 +4 +5 +6+7+8+10
Stamina Use 1 2 3 4 5
Load Time 1.5 seconds
Added Skill CP (Total) 306090120150180210230260290320350380390400
Added Stat CP (Total) 24681012141618202225283141

Obtaining the Skill Edit

HumanEdit

Or, alternatively:

Or, alternatively:

ElfEdit

GiantEdit

Training Method Edit

  • Defense is easily trained by getting a monster (such as a Gray Town Rat) that hits you for minimal damage and using Defense after every attack.
  • It can also be trained by basically smash spamming enemies that use defense often, such as foxes.

Novice RankEdit

Template:Skills3

Method Exp. Count Total
Learn better skills from other people or books. 100.00 1 100.00

Rank FEdit

  • AP: 0
  • Stat Improvement: Life +2, Basic Def +1
  • Effects: Defense +1; When skill is active, Defense +20 and Prot. +5%
Method Exp. Count Total
Use the Defense skill. 1.004040.00
Get hit by an enemy while in the defense stance. 5.001050.00
Watch an enemy defend itself. 20.005100.00

Rank EEdit

  • AP: 1
  • Stat Improvement: Life +2 , Basic Def +1
  • Effects: Defense +2; When skill is active, Defense +21 and Prot. +6%
Method Exp. Count Total
Get hit by an enemy while in the defense stance. 1.00100100.00
Watch an enemy defend itself. 5.0020100.00

Rank DEdit

  • AP: 3
  • Stat Improvement: Life +2, Basic Def +1
  • Effects: Defense +3; When skill is active, Defense +22 and Prot. +7%
Method Exp. Count Total
Get hit by an enemy while in the defense stance. 1.004040.00
Watch an enemy defend itself. 4.002080.00
Successful in using a special skill to attack a defending enemy. 2.002040.00

Rank CEdit

  • AP: 5
  • Stat Improvement: Life +2, Basic Def +1
  • Effects: Defense +4; When skill is active, Defense +24 and Prot. +8%
Method Exp. Count Total
Get hit by an enemy while in the defense stance. 0.6016096.00
Watch an enemy defend itself. 1.803257.60
Successful in using a special skill to attack a defending enemy. 1.253240.00

Rank BEdit

  • AP: 7
  • Stat Improvement: Life +2, Basic Def +1
  • Effects: Defense +5; When skill is active, Defense +26 and Prot. +9%
Method Exp. Count Total
Get hit by an enemy while in the defense stance. 0.6016096.00
Watch an enemy defend itself. 1.253240.00
Successful in using a special skill to attack a defending enemy. 1.805090.00

Rank AEdit

  • AP: 8
  • Stat Improvement: Life +2, Basic Def +1
  • Effects: Defense +6; When skill is active, Defense +28 and Prot. +10%
Method Exp. Count Total
Get hit by an enemy while in the defense stance. 0.6016096.00
Watch an enemy defend itself. 0.603219.20
Successful in using a special skill to attack a defending enemy. 2.503280.00

Rank 9Edit

  • AP: 11
  • Stat Improvement: Life +2, Basic Def +1
  • Effects: Defense +7; When skill is active, Defense +32 and Prot. +12%
Method Exp. Count Total
Get hit by an enemy while in the defense stance. 0.50200100.00
Watch an enemy defend itself. 0.504020.00
Successful in using a special skill to attack a defending enemy. 2.5040100.00

Rank 8Edit

  • AP: 12
  • Stat Improvement: Life +2, Basic Def +1
  • Effects: Defense +8; When skill is active, Defense +34 and Prot. +13%
Method Exp. Count Total
Get hit by an enemy while in the defense stance. 0.50200100.00
Watch an enemy defend itself. 0.504020.00
Successful in using a special skill to attack a defending enemy. 2.5040100.00

Rank 7Edit

  • AP: 13
  • Stat Improvement: Life +2, Basic Def +1
  • Effects: Defense +9; When skill is active, Defense +38 and Prot. +14%
Method Exp. Count Total
Get hit by an enemy while in the defense stance. 0.50200100.00
Watch an enemy defend itself. 0.504020.00
Successful in using a special skill to attack a defending enemy. 2.5040100.00

Rank 6Edit

  • AP: 14
  • Stat Improvement: Life +2, Basic Def +1
  • Effects: Defense +10; When skill is active, Defense +42 and Prot. +15%
Method Exp. Count Total
Get hit by an enemy while in the defense stance. 0.50200100.00
Watch an enemy defend itself. 0.504020.00
Successful in using a special skill to attack a defending enemy. 2.5040100.00


Rank 5Edit

  • AP: 17
  • Stat Improvement: Life +2, Basic Def +1
  • Effects: Defense +11; When skill is active, Defense +46 and Prot. +17%
    Surrounding party members get a +5 Defense bonus upon activation
Method Exp. Count Total
Get hit by an enemy while in the defense stance. 0.25460115.00
Watch an enemy defend itself. 0.306018.00
Successful in using a special skill to attack a defending enemy. 1.656099.00

Rank 4Edit

  • AP: 18
  • Stat Improvement: Life +3, Basic Def +1
  • Effects: Defense +12; When skill is active, Defense +50 and Prot. +20%
    Surrounding party members get a +5 Defense bonus upon activation
Method Exp. Count Total
Get hit by an enemy while in the defense stance. 0.25600150.00
Watch an enemy defend itself. 0.306018.00
Successful in using a special skill to attack a defending enemy. 1.606096.00

Rank 3Edit

  • AP: 19
  • Stat Improvement: Life +3, Basic Def +1
  • Effects: Defense +13; When skill is active, Defense +50 and Prot. +20%
    Surrounding party members get a +5 Defense bonus upon activation
Method Exp. Count Total
Get hit by an enemy while in the defense stance. 0.201050210.00
Watch an enemy defend itself. 0.306018.00
Successful in using a special skill to attack a defending enemy. 1.656099.00

Rank 2Edit

  • AP: 20
  • Stat Improvement: Life +3, Basic Def +1
  • Effects: Defense +14; When skill is active, Defense +50 and Prot. +20%
    Surrounding party members get a +5 Defense bonus upon activation
Method Exp. Count Total
Get hit by an enemy while in the defense stance. 0.152000300.00
Watch an enemy defend itself. 0.258020.00
Successful in using a special skill to attack a defending enemy. 1.2580100.00

Rank 1Edit

  • AP: 25
  • Stat Improvement: Life +10, Basic Def +1
  • Effects: Defense +15; When skill is active, Defense +55 and Prot. +25%
    Surrounding party members get a +10 Defense bonus upon activation
Method Exp. Count Total
Get hit by an enemy while in the defense stance. 0.105000500.00
Watch an enemy defend itself. 0.258020.00
Successful in using a special skill to attack a defending enemy. 1.2580100.00

Rank 1 ElfEdit

Method Exp. Count Total
Get hit by an enemy while in the defense stance. 0.106000600.00
Watch an enemy defend itself. 0.2520050.00
Successful in using a special skill to attack a defending enemy. 1.25100125.00

Note: In game it says training 0.00/750.00 but it is actually 0.00/775.00

Master Title Edit

Defense Master
Defense +5
HP +10
Stamina +10
Int -10
Luck -10

Note:The title in game is bugged and says it will add 5 protection. It does not add any protection and actually adds 5 defense.

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